/** * This is a web worker responsible for recording/buffering the sound and * encoding it as wav. */ var recLength = 0; var recBuffers = []; var sampleRate; var numChannels; // Listen to incoming messages this.onmessage = function(e) { switch(e.data.command){ case 'init': init(e.data.config); break; case 'record': record(e.data.buffer); break; case 'export-wav': exportWAV(); break; case 'clear': clear(); break; } }; /** * Initialization * * @param {Object} config */ function init(config) { sampleRate = config.sampleRate; numChannels = config.numChannels; initBuffers(); } /** * Storing the data buffer * * @param {Float32Array} inputBuffer */ function record(inputBuffer) { for (var channel = 0; channel < numChannels; channel++){ recBuffers[channel].push(inputBuffer[channel]); } recLength += inputBuffer[0].length; } /** * Export buffered data as a wav encoded blob */ function exportWAV() { var buffers = []; for (var channel = 0; channel < numChannels; channel++){ buffers.push(mergeBuffers(recBuffers[channel], recLength)); } if (numChannels === 2){ var interleaved = interleave(buffers[0], buffers[1]); } else { var interleaved = buffers[0]; } var dataview = encodeWAV(interleaved); var audioBlob = new Blob([dataview], { type: 'audio/wav' }); this.postMessage({ command: 'wav-delivered', blob: audioBlob }); } /** * Clear the buffers */ function clear() { recLength = 0; recBuffers = []; initBuffers(); } /** * Initialize the buffers */ function initBuffers() { for (var channel = 0; channel < numChannels; channel++){ recBuffers[channel] = []; } } /** * Merge buffers * * @param {Array} recBuffers * @param {[type]} recLength * @return {Float32Array} */ function mergeBuffers(recBuffers, recLength){ var result = new Float32Array(recLength); var offset = 0; for (var i = 0; i < recBuffers.length; i++){ result.set(recBuffers[i], offset); offset += recBuffers[i].length; } return result; } /** * Interleave two channels * * @param {Array} inputL * @param {Array} inputR * @return {Float32Array} */ function interleave(inputL, inputR){ var length = inputL.length + inputR.length; var result = new Float32Array(length); var index = 0, inputIndex = 0; while (index < length){ result[index++] = inputL[inputIndex]; result[index++] = inputR[inputIndex]; inputIndex++; } return result; } /** * Convert floats to 16 bit PCMs * * @param {DataView} output * @param {number} offset * @param {Array} input */ function floatTo16BitPCM(output, offset, input) { for (var i = 0; i < input.length; i++, offset+=2){ var s = Math.max(-1, Math.min(1, input[i])); output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true); } } /** * Write string to wav header * * @param {DataView} view * @param {number} offset * @param {string} string */ function writeString(view, offset, string) { for (var i = 0; i < string.length; i++){ view.setUint8(offset + i, string.charCodeAt(i)); } } /** * Encode as wav * * @param {Array} samples * @return {DataView} */ function encodeWAV(samples) { var buffer = new ArrayBuffer(44 + samples.length * 2); var view = new DataView(buffer); /* RIFF identifier */ writeString(view, 0, 'RIFF'); /* RIFF chunk length */ view.setUint32(4, 36 + samples.length * 2, true); /* RIFF type */ writeString(view, 8, 'WAVE'); /* format chunk identifier */ writeString(view, 12, 'fmt '); /* format chunk length */ view.setUint32(16, 16, true); /* sample format (raw) */ view.setUint16(20, 1, true); /* channel count */ view.setUint16(22, numChannels, true); /* sample rate */ view.setUint32(24, sampleRate, true); /* byte rate (sample rate * block align) */ view.setUint32(28, sampleRate * 2 * numChannels, true); /* block align (channel count * bytes per sample) */ view.setUint16(32, numChannels * 2, true); /* bits per sample */ view.setUint16(34, 16, true); /* data chunk identifier */ writeString(view, 36, 'data'); /* data chunk length */ view.setUint32(40, samples.length * 2, true); floatTo16BitPCM(view, 44, samples); return view; }